Republic vs. Empire
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Republic vs. Empire

Republic vs. Empire is a subfaction of the clan JvS based in Star Wars: Jedi Knight Academy. We play the mod Movie Battles 2. We're a fun group of people that will teach, and play in events. Please visit the JvS forums here: http://jvsclan.darkbb.com/foru
 
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 Empire Trials

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T o X ii C
Forum Enforcer - Emperor's Hand
T o X ii C


Posts : 62
Age : 30
Location : Eating a Dead Mau5

Empire Trials Empty
PostSubject: Empire Trials   Empire Trials Icon_minitimeSun Nov 21, 2010 2:21 am

Quote :
Empire:
Saber - Imperial Tyro (IT) - Has chosen their loyalty to the Empire and wishes to do its bidding. Although weak in the force, they show the drive and potential to rise amongst their fellow brothers.

Requirements:
A) Passed probation and has been accepted by the Grand Lord, Emperor's Hand, or Grand Admiral.



Gun - Imperial Cadet (IC) - A new recruit, fresh into the Imperial stormtrooper core. These new recruits are amatures at firing a blaster, but in time they'll be able to shoot the ears off a gundark.

Requirements:
A) Passed probation and has been accepted by the Grand Lord, Emperor's Hand, or Grand Admiral.




Saber - Imperial Saber (IS) - Sabers have shown their devotion to the Empire. They are well trained in the art of lightsaber combat. Sabers are usually training Tyro's and introducing them into the ways of the dark side. In order for a Tyro to reach the rank of Saber, they must know the basics of sabering and have somewhat knowledge in the use of these fundamentals in combat:
- Counter
- "Perfect" Block
- Both types of DFAs or "Death from Above"
- Ways to conserve BP
- Ways to drain BP (This allows the Commader to successfully drain the BP of their opponents, as well as realize what their next move might cost them).
- Successfully Force Pushing Enemies and Rockets/Nades
- Successful Force Pulling Enemies/Weapons
- Being able to dash with Force Speed
- Blocking "Slaps" (Class Special 2)
- Landing "Slaps"

Requirements:
A) Must have been a Tyro for 1 month.
B) Know the Basics.
C) Not rely on "slap."



Gun - Imperial Marine (IM) - Well adept stormtroopers. They have seen their fair share of the battlefield. The bulk of the Empire tackling the dangerous work of fighting our enemies on the front lines. They know their duty, and get the job done.

Requirements:
A) Must have been a Cadet for 1 month.
B) State the weapon of your choice to trial. You will stick with that weapon through the entire trial.
C) - Show obvious knowledge of your weapon.
- Know How To Reload.
- Understands How To Strafe.
- Understands The Difference Between Body Shots and Head Shots.
- Show Accuracy Of Your Weapon Choice.





Saber - High Lord (HL) - High Lords are fearsome combatants, and have proven their skills to the Grand Lord. They show a high ability of saber/force skills against their opponent. Usually lone wolves, but in numbers; Things will and certaintly get lethal. In order for a Saber to reach the rank of High Lord they must either:
1) Beat Emperor's Hand or Grand Lord 4/6 times.
2) Have trained a Tyro to the rank Saber and beat Emperor's Hand or Grand Lord 3/5 times.

Requirements:
A) Must have been a Saber for 1 month.
B) Extreme control of thier lightsaber/force.
C) Ability to adapt to situations.
D) Emperor's Hand and Grand Lord believe you're ready for the rank of High Lord in terms of skill and attitude.


Gun - Imperial Guard (IG) - The elite soldiers of the Empire. Imperial Guards served as a constant reminder of the Empire's war machine. Their accuracy is in the top percentile of gunners. Shoot first, Never ask questions.

Requirements:
A) Must have been an Imperial Marine for 1 month.
B) State the weapon of your choice to trial. You will stick with that weapon through the entire trial.
C) Well fluent in your weapon choice.
- Nearly An Expert In Your Weapon's Accuracy.
- Good Enough To Takedown A Good Deal Of Your Opponents.





Saber Adviser - Emperor's Hand (EH) - The Emperor's Hand is the strongest Lightsaber combatant in the Empire and acts as one of two advisors to the Grand Lord. There may be only one Emperor's Hand at a time, as such they have the power to give a faction approval as well as any other powers granted by the Grand Lord. In order for a High Lord to become the Emperor's Hand they must defeat the Emperor's Hand 12/18 times and be deemed worthy of leadership by the majority of High Lords so that the Grand Lord can't just pick his favorite person. If the High Lord challenging the Emperor's Hand succeeds, they will replace the previous Emperor's Hand and be safe from challenge for one month. If the challenger loses, he/she will take up the rank of Imperial Saber. The Emperor's Hand may only be challenged once a month and only in the first week of that month, the first person to post the challenge will be the only one given the privilege for that month. The challenge itself must take place before the 8th on any agreed upon date. If no date can be agreed upon then it will take place on the 7th at a time and timezone of the Grand Lord's decision.

Requirements:
A) Must have been a High Lord for 2 months.
B) Must have leadership qualities as decided by majority of High Lords.
C) Willing to cooperate with the Grand Lord.



Gun Adviser - Grand Admiral (GA) - The Grand Admiral is the strongest Gun slinger in the Empire and acts as one of two advisors to the Grand Lord. There may be only one Grand Admiral at a time, as such they have the power to give a faction approval. Including trialing Cadets to rank of Guard. In order for an Imperial Guard to become the Grand Admiral they must defeat the Grand Admiral 12/18 times and be deemed worthy of leadership by the majority of Imperial Guards so that the Grand Lord can't just pick his favorite person. If the Imperial Guard challenging the Grand Admiral succeeds, they will replace the previous Grand Admiral and be safe from challenge for one month. If the challenger loses, he/she will take up the rank of Imperial Marine. The Grand Admiral may only be challenged once a month and only in the first week of that month, the first person to post the challenge will be the only one given the privilege for that month. The challenge itself must take place before the 8th on any agreed upon date. If no date can be agreed upon then it will take place on the 7th at a time and timezone of the Grand Lord's decision.

Requirements:
A) Must have been an Imperial Guard for 2 months.
B) Must have leadership qualities as decided by majority of Imperial Guards.
C) Willing to cooperate with the Grand Lord.



Faction Leader - Grand Lord (GL) - The Grand Lord is the leader of the Imperial Forces. They control all promotions, demotions, and recruitment in their faction. The Grand Lord is both a good leader and the strongest fighter in both Lightsaber and Gun combat. In order to become the Grand Lord either the Emperor's Hand or Grand Admiral must challenge the Grand Lord to three rounds of combat including a round of Lightsaber combat, a round of Guns combat, and a round of Cross-class combat. In order for the challenger to be successfull he must win a minimum of two out of the three rounds(In order to win a round you must win four of seven duels):

Round One:
Challenger: Gun - Gun - Gun - Gun - Gun - Gun - Gun
Grand Lord: Gun - Gun - Gun - Gun -Gun -Gun - Gun

Round Two:
Challenger: Saber - Saber - Saber - Saber - Saber - Saber - Saber
Grand Lord: Saber - Saber - Saber - Saber - Saber - Saber - Saber

Round Three:
Challenger: Saber - Gun - Saber - Gun - Saber - Gun - Saber
Grand Lord: Gun - Saber - Gun - Saber - Gun - Saber - Gun

If the Emperor's Hand or Grand Admiral wins the challenge, they will take over the title of Grand Lord from the previous Grand Lord and is safe from challenge for one full month. The loser of the challenge will remain at Emperor's Hand/Grand Admiral (depending on the challenger) unless the Grand Lord believes them not capable of fulfilling the role in which case they will be demoted down to High Lord/Imperial Guard. The Grand Lord may one be challenged once a month on the first day of that month, the first person to post on that day will be the only person given the privilege of challenging for that month. Once the challenge has been posted the current Grand Lord will be given one week in which to accept the challenge and establish a date and time during the current month for the challenge to take place. If he does not respond in a week and has posted no public leave of absence before this then he will automatically forfeit his title. If the Grand Lord has posted a leave of abscence then he will have the remainder of the month to set up a date in which to perform the challenge. If by then, end of the month no date has been set; then he/she will forfeit their title to the challenger.

Requirements:
A) Has been with RvE for a minimum of 4 months.
B) Has been an Emperor's Hand/Grand Admiral for 2 months.
C) Has leadership qualities as decided by the Council
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